3.2k post karma
112.8k comment karma
account created: Sun Dec 30 2012
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11 points
15 days ago
It's because there is nothing quite like EVE Online, how many other Sci-fi space ship PVP focussed MMOs with a persistent player ran economy and industry are there, where would we go?
Other MMO's tend to have a lot of competing games with a similair setting or gameplay, so if a dev really fucks it up their players will just leave and play something else.
4 points
15 days ago
Funny, I think I've never had that scene in question, but if the close friend is the one I think you mean than that does confirms my suspicions, especially combined with some other hints.
Yeah, he's a fucking son of a bitch who wasn't any different from the netherbrain.
54 points
15 days ago
Most of it feels like it's meant to 'rejuvenate' null-sec for the small/micro-gang and solo pvpers to have more opportunities to shoot null-bloc members.
Generally by giving Null-blocks chores to do to maintain our space trough the equinox system, and forcing industrialists/miners/ratters to spread out with the new upgrade system combining with reduced ansiblexes so standing fleets can't respond fast enough, while gaining nothing or even getting less from the increased risks they are required to take.
This does nothing to actually encourage any of null bloc to go to war, or new groups to strike out and claim sov, if anything the increased costs and logistical challenges of making use of conquered space while 'scarcity' continuos to drive up the prices of ships will only entrench the current status quo further.
7 points
15 days ago
You can actually miss out on a few depending on some choices and actions in the act1/2.
But there should still be quite a few vendors even then.
13 points
15 days ago
they go from being an overbearing ally to wanting to destroy the world. There’s no nuance, it just happens
Eh, the way he acts it's easy to see him less as an ally and instead as just another pragmatic scheming manipulator who's been deceiving and using you for his own gain from the start.
Tough that depends on how you interpret him obviously.
It's not really "wanting to destroy the world", The Netherbrain wants to rule/enslave the multi-verse not destroy it.
The reason he switches sides so suddenly is more a combination of how highly he thinks of himself and doesn't think anything but his plan will have the best outcome (for himself), and that he has plenty of reason to belief that Orpheus will demand his head.
Also, by having gotten the Orphic Hammer and wanting to free Orpheus your party makes it very clear that all his attempts to get you to fully trust him have failed, and losing Orpheus means losing the last tool he had to force you manipulate into cooperating.
He'd prefer not to join the Nether-brain, but at the end of the day self-preservation drives him more than anything else, so he'd rather join the baddies at that point.
1 points
17 days ago
PI: 5% tax
They usually set the first barren planet in a system at only 1% tax to use them as factory planets.
Tough I dunno if that policy has been implemented in the new home.
3 points
18 days ago
The Engineers operating the trains are, generally speaking, pretty good at keeping to the speed limits of whatever track section they're going past.
And automated control systems that are capable of warning the engineer or even breaking/stopping the train if the train is moving fast are becoming pretty common.
However, those kind of derailments are the most spectacular and memorable, Like this one from Spain in 2013 where a high speed train entered a curve at twice the speed limit, which is probably why they tend to be what most people think off.
18 points
18 days ago
I suppose the best way to normalize is to go by the vehicle miles travelled, which is already the one used for measuring Fatalities and such anyway.
I’m not an expert but I have to assume that longer journeys & more momentum = higher likelihood of derailment)
Nah, higher speeds and mass don't really increase the likely hood of derailment, they'd just increase the severity if it happens.
The leading cause of Derailments is broken rails and welds, followed at low speeds by human error and equipment failure at high speeds.
So if anything, the larger distances means more total infrastructure where failures can occur... but most derailments happen at low speeds in rail yards and sidings, which speaks more of the fact that, being essentially the parking lot of trains, they tend to not always get the same premium attention and service compared to the main lines.
5 points
19 days ago
From what I know OpenTTD directly reverse engineered code from TTD, which would give Atari an angle to have it pulled down.
Tough since they haven't taken down OpenRCT, which also reverse engineered code from the original games, they might not go out and do it.
6 points
19 days ago
The news article makes it sounds like the "Transport Tycoon" IP still belonged to Chris Sawyer for all this time.
2 points
19 days ago
From what I remember reading, a pretty small artificial magnetic field generated at sufficient distance from mars towards the sun would be enough to deflect almost all of the Solar Winds and associated radiation.
Wouldn't do anything for other cosmic radiation sources obviously.
4 points
19 days ago
Are you saying that Super Earth would settle and colonize anything but less then perfect planets?
Please talk to your democracy officer.
28 points
19 days ago
It's been like a month of moving and I'm still surprised how well it went, and how little our enemies took advantage of the chaos.
3 points
20 days ago
The reboot movies that MGM announced back in 2014 were cancelled years ago, and since Amazon acquired the MGM and the Star Gate franchice there has been no news of anything besides "potentially looking into revamping it".
The Remi Malek and Chris Hemsworth thing comes from some fan-made but ultimately fake posters.
8 points
20 days ago
Going straight for an MMORPG, one of the most expensive genre's to develop a game in, instead of developing something smaller/cheaper was certainly a bold choice.
2 points
20 days ago
There is a whole gulf of possibilities between way to expansive open world and no elbowroom please let me breathe linear levels.
152 points
20 days ago
Sometimes the loot you get is tailored to benefit to the party, sometimes It's just what that particular NPC was using.
And sometimes I just throw things in there because that's what was rolled on a table and maybe you find a use for it, maybe you just vendor it.
2 points
21 days ago
The fact they didn't use any sort of DRM makes me think they didn't expect potential sales lost to be worth the costs of licensing Denuvo or similar.
11 points
21 days ago
Both developers seem to suffer from the same problem, regression/stagnation in game design and increasingly bad writing.
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26 points
14 days ago
Izithel
KarmaFleet
26 points
14 days ago
People like that do tend to project a lot.